209 Open Daily games
1 Open Realtime game

Rating distribution for Kancercakes


Ratings

Tue 29th Apr 10:24
Risk-E-vaders rated  Good
I think the extra troops on the borders helps with preventing early elimination. I haven't seen early elimination. I like the strategy of taking all the invaders, essentially winning the game since you can't take a space to get back on the board. Although I have to say for the other players it then gets really boring or they should surrender. I might think it a good idea to have a troop that can actually be taken from the base. Maybe between the saucers and invaders. Maybe add the helicopter image from Atari (http://images1.wikia.nocookie.net/__cb20110826214331/spaceinvaders/images/c/c5/Atariinvaders.jpg) so maybe have a neutral territory where these are and it can only be attacked by a specific base or all bases and actually taken.
#9 of 9
Thu 27th Feb 19:22
Everyone knows Monopoly so it is very relatable. Bonus structure is a bit hard to manage or build troops. Games seem to go quickly the few times I have played it. Seem to take each other out prior to getting very far in the board. Maybe increase the bonuses for owning all 3 of any territories to make them worth while, since protecting them can be difficult. This way games could go a few more rounds prior to wiping out the players after the 2nd or 3rd round.
#8 of 9
Mon 27th Jan 18:45
I really enjoy this board. I played it with and without the update and see the appeal of both versions. Would still like to play it the way prior to the update, and since the update haven't played it as much. I think prior to the update you sometimes had a chance to keep playing after you eliminated just one player or if desired play somewhat defensively, so would like to see the old version added as a different version of the board.

The updated version offers a lot more ways to win and really leverages the fog well.
#7 of 9
Sun 1st Dec 16:52
The Riskiest Catch rated  Fair
Defineately a quick game board. Not as much strategy to it as I would prefer but the big elimination bonus speaks to it being a quick elimination type board. Advantage to the top right and bottom boat. Would like to see the cards increase to allow people to come back should 1 player screw it up and get killed early, with the big elimination bonus you would likely want to remove card capture if you did this.
#6 of 9
Mon 14th Oct 11:50
Doom's Mayan Adventures rated  Average
I only played the Underworld board, but I liked this version. Good strategy plays into it, and a lot of players can play without too much trouble. Would suggest given a bonus to holding all the Skulls like a +7, since it would be near impossible to keep them but could be a strategy or a goal there. Otherwise the only real purpose of them is to travel quickly across the board and break territories, which I don't see happening to often.
#5 of 9
Fri 31st May 18:39
Coffee Capital rated  Superb
Great board for a Capital battle. Good for beginners in capital fighting as well, so they can get used to how this works. One bug I see was that continent "Union Joe" is only a +2 and should be a +3 continent. Is really fun for tournament battles!
#4 of 9
Tue 9th Apr 19:33
Squirrels of Suburbia rated  Superb
I agree with most everything from Cona Chris. One bug that isn't consistent with the "About" is that the stash to Nest dice aren't correct. In the about it is "From Stash to Nest - 6vs6", but when you look on the board designer it is a1vs d0. I would like to see like 3 neutral troops on Ratsy to help with placement.

Defineately a board to play if you our tired of losing due to poor dice. Almost completely strategy.

#3 of 9
Tue 15th May 19:20
Civil War rated  Perfect
Very Versatile board with many different strategies for any range of player numbers. Well balanced board in that the West Coast has more territories, less cities, but good choke points that can make the difference. Most people do prefer to go the East Coast strategy which can work at different times. Only improvement that may be interesting is to add dice modifiers that could play to specific events like Sherman's March or Gettysburg. Could add Gettysburg on the map as well if we want to stick to a Civil War theme. Although I consider this more a US board, especially since a majority of the map wasn't in the Civil War.
#2 of 9
Tue 15th May 19:09
Antastic! rated  Perfect
Always a good board. Is best with 6 or more players. Anything lower than that is kind of boring.
#1 of 9